Original product lighting study

Conventional Blender Cycles renders of the same original cup and camera — no real camera shoot or generative image model output

Key only

Original conventional 3D cup render with key only

Only key area source enabled, with the same dim world background

Key and fill

Original conventional 3D cup render with key and fill

Key and fill enabled

Key fill and rim

Original conventional 3D cup render with key fill and rim

Key, fill and rear separation source enabled

Scene settings: 32 samples, denoising, AgX, fixed camera and world. Blender energy values do not establish real fixture power, lux or measured exposure ratios. Editable diagrams do not rerender these images.