PARCEL PASS — MATCH ON ACTION BRIEF Original authored exercise, not an AI model result Action: one cobalt parcel with one teal badge moves right along a fixed tabletop Views: A wide and B detail, both derived from one native six-second motion plan Cut: output frame 72 at three seconds in the 24 fps study Matched mapping: outgoing A frame 71, incoming B frame 72 Replay comparison: incoming B frame 60 repeats half a second of movement For an AI scene: prepare the same cast/prop/space, one action, consistent direction, and usable handles Review actual outgoing and incoming action phases, prop state, hand contact and the complete export Native two-dimensional framing and phase proof are not evidence of AI continuity or perceived edit quality